- Ticket To Ride Usa 1910 Expansion Rules
- Ticket To Ride Usa 1910 Target
- Ticket To Ride 1910 Differences
- Ticket To Ride 1910 Rules
- Ticket to Ride - USA 1910 is an expansion that will keep you playing well into the next decade! Regardless of the version of Ticket to Ride you opt to play, the Ticket to Ride - USA 1910 deck will force even long time Ticket to Ride veterans to reconsider their well mapped-out strategies, and develop fresh tactics.
- We have six different Ticket to Ride boards and play it all the time, so take it from a devoted fan - the 1910 expansion doesn't so much add to the base US game as make it a complete, polished game. This is a no-brainer if you love Ticket to Ride and don't have full-size train cards from another set.
- Ticket to Ride USA 1910™ uses the North America map from the base game and adds new Destination Tickets as well as a new Bonus Card. This expansion leverages this new content into three new game types for players to enjoy: 1910, Big Cities and Mega Game. Overview (1 of 2) Ticket to Ride USA 1910™.
Description Ticket to Ride USA 1910™ uses the North America map from the base game and adds new Destination Tickets as well as a new Bonus Card. This expansion leverages this new content into three new game types for players to enjoy: 1910, Big Cities and Mega Game.
Whether you’re playing “Ticket to Ride” or its video game adaptation, you’re in for a good time. It’s one of the most commonly played board games in my household and for good reason…it’s family-friendly and incredibly fun. This is one of the reasons I decided to splurge a bit and pick up the “USA 1910” expansion as it promised to introduce some new things to help give the base game a little oomph. Since I’ve already reviewed the base game, I’ll opt to simply go over what came in the expansion and what I thought of it as a whole. If you’re interested in learning more about “Ticket to Ride” in general, go check out my reviews linked above.
Ticket to Ride: USA 1910
Components
The expansion includes:
1). Large format reprints of all the cards from the original deck. In other words, the ticket, train, and bonus cards are bigger. Four of the tickets have been revised, their values being adjusted downward.
2) Thirty-five new destination tickets (there is a “1910” logo in the upper right corner to distinguish them from the originals, as well as four destination tickets from the out-of-print Mystery Train expansion originally released at the 2004 Essen Fair.
3. One new fifteen point Globetrotter bonus card for the most completed tickets.
Variants
Players can opt to use any of these new variants (taken directly from the rulebook):
1910 – Play as per the standard rules, using only the new tickets with the 1910 logo in the upper right corner instead of the standard ones. Replace the Longest Route Bonus card with the new Globetrotter – Most Completed Tickets bonus card.
The Mega Game – Both bonus cards are in play. Shuffle all 69 tickets and deal 5 tickets to each player at game’s start; keep at least 3 (and up to all 5 if you dare!). During the game, whenever you choose to draw tickets, draw 4 and keep at least 1. Discarded tickets always go back to the bottom of the tickets draw pile.
The Big Cities – Use all tickets that feature at least one Big City (cities on tickets are printed in red). The Big Cities are Chicago, Dallas, Houston, Los Angeles, Miami, New York and Seattle. There are 35 such tickets, 15 from the original set and 20 new ones, including one from the Mystery Train expansion. At game’s start, shuffle the Big Cities tickets and deal 4 to each player; each must keep at least 2 (or more if they feel brave!). During the game, whenever you choose to draw tickets, draw 4 and keep at least 1. Discarded tickets always go back to the bottom of the tickets draw pile.
The Review
My initial thoughts were something along the lines of, “$20 for some new/bigger cards!? I could just buy a new game for that price!” In all honesty, that’s what has kept me from buying the expansion up to this point…it just so happened that I had a little extra left over from Christmas shopping. We play the base game so much that we can sometimes guess what a player has in terms of tickets after one or two routes…this can take the mystery and fun out of playing. The new ticket cards will help to prevent that from happening again any time soon, especially if you utilize all of them via “The Mega Game” variant. There are a lot of shorter ticket routes (one is even worth two points) so now I don’t feel as hesitant to draw tickets during the game for fear that I’d never be able to complete them in time. The Globetrotter bonus is also a nice touch.
What’s nice about “Ticket to Ride” is that it is flexible enough to where you can make up your own variants. You could, for example, use all the ticket cards but only draw three in the beginning (as normal) instead of four. You can opt to use only the tickets with a value of “X” or lower/higher, giving you a game of all short or long routes, respectively. You could also opt to include all, some, or none of the bonus cards…you get the idea. This expansion simply gives you more ways to customize your game, which is a plus for any hardcore “Ticket to Ride” fan.
The larger cards are indeed nice to have and do fit in the original insert with a little organization and thought, though the expansion box will not (not without mutilating and removing the insert’s separators). They are also easier to handle and shuffle. Is it worth $20 though? It depends. If you and your family/gaming group play “Ticket to Ride” religiously, then I’d say yes. If you bring out “Ticket to Ride” once in an Alan R. Moon (ba-dum-ch!!), then I’d say no. The base game is perfectly playable by itself and can easily provide entertainment for years to come…most casual gamers can and will be happy with just that. With that said, sometimes you just want more. I personally would have liked another train set so that six players could play or something along those lines, but I suppose “USA 1910” does the job as-is even if it is a tad on the expensive side.
Final Verdict: 7/10
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A Guide to our Games | Common characteristics | Why play? What benefits? | When and where? | Choosing a good game | Discovering a game
Ticket to Ride Series
- For 2 to 5 players
- 8 years and above
- 30 to 60 minutes
You will like it if you liked... the miniature trains of your childhood, The Polar Express™, Transamerica™ or Union Pacific™
Ticket to Ride
October 2, 1900 - 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a £20,000 bet that he could travel 'Around the World in 80 Days'. It's now your turn to gather old friends for a new wager of your own. The stakes: $1 Million in a winner-takes-all competition. The objective: to see which of you can travel by rail to the most cities in North America - in just 7 days. The journey begins immediately...
Ticket to Ride is a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities throughout North America.
Awards:
- For 2 to 5 players
- 8 years and above
- 30 to 60 minutes
Ticket to Ride Europe
Ticket to Ride Europe is the follow-up to the award-winning Ticket to Ride. This new train adventure takes you on a ride to the great cities of turn-of-the-century Europe. More than just a new map, it features new gameplay elements including Tunnels, Ferries and Train Stations. Ticket to Ride Europe is a complete new game and does not require the original version.
Awards:
- For 2 or 3 players
- 8 years and above
- 30 to 60 minutes
Ticket to Ride Nordic Countries
Ticket to Ride Nordic Countries takes you on a Nordic adventure through Denmark, Finland, Norway and Sweden as you travel to the great northern cities of Copenhagen, Oslo, Helsinki and Stockholm. Visit Norway's beautiful fjords and the magnificent mountain scenery on the Rauma Railway. Breathe in the salt air of the busy Swedish ports on the Baltic Sea. Ride through the Danish countryside where Vikings once walked. Hop-on the Finnish railway and travel across the Arctic Circle to the land of the Midnight Sun.
- For 2 to 5 players
- 8 years and above
- 30 to 60 minutes
Ticket to Ride Germany
In Ticket to Ride Germany, build your own rail network to connect cities listed on your Destination Tickets. Watch out for your opponents who might be trying to reach the same far-flung corners of the German empire and outwit them by collecting valuable Passenger Meeples from the cities faster than they can. As with all installments in the Ticket to Ride series, this game can be learned in 5 minutes and provides hours of fun for families and experienced gamers alike. Hop on board!
- For 2 to 5 players
- 10 years and above
- 90 to 120 minutes
Ticket to Ride Rails and Sails
The world is changing fast. All over the world, railroad tracks bridge countries and continents, and journeys that would take weeks can now be completed in a matter of days. Seas are no longer obstacles: huge steamers carrying hundreds of passengers sail across the oceans. From Los Angeles to Sydney, from Murmansk to Dar Es Salaam, Ticket to Ride: Rails & Sails takes you on a railroad adventure across the entire globe. All aboard, and get ready for an unforgettable journey!
- For 2 to 4 players
- 8 years and above
- 10 to 15 minutes
Ticket to Ride New York
Welcome to the ’60s! Admire the stunning view from the Empire State Building, the world’s tallest skyscraper, or take a walk through the magnificent Central Park. Go from Times Square to Brooklyn to do some sightseeing… and enjoy! In this fast-paced Ticket to Ride game, players race one another through the busy streets of New York City to visit the most prestigious Tourist Attractions and complete their Destination Tickets. The elegantly simple Ticket to Ride gameplay appeals to both beginners and seasoned players. Learn the game in 3 minutes, play it for hours!
- For 2 to 4 players
- 8 years and above
- 10 to 15 minutes
Ticket to Ride London
Welcome to the ’70s world capital of fashion and music. Jump aboard a famous double-decker bus to rumble through London’s historic streets, breeze past Buckingham Palace, pop into the British Museum or listen to Big Ben’s chime echo across the Thames… In this fast-paced Ticket to Ride game, players race one another to claim the most important bus lines and complete their Destination Tickets, connecting Districts in the capital of the United Kingdom. The elegantly simple gameplay of this stand-alone version of Ticket to Ride is ideal for both beginners and seasoned players.
- For 2 to 4 players
- 8 years and above
- 10 to 15 minutes
Ticket to Ride Amsterdam
Welcome to the 17th Century. You are in the middle of the Gouden Eeuw, the Dutch Golden Age. Amsterdam is the beating heart of global trade and the wealthiest city on Earth. Goods from around the world are piling up on the docks, in ship holds, in warehouses, and on the banks of its countless canals. In this fast-paced Ticket to Ride game, players race one another to claim the most lucrative commercial routes, fulfill rewarding trade contracts, and collect precious merchandise from the bustling streets of this legendary city. The elegantly simple gameplay of this stand-alone version of Ticket to Ride is ideal for both beginners and seasoned players.
- For 2 to 4 players
- 6 years and above
- 15 to 30 minutes
Ticket to Ride First Journey
Ticket to Ride – First Journey is a family-friendly introduction to Alan R. Moon’s best-selling train adventure series. The game features a board of Europe, with shorter routes and new whimsical illustrations in every cities. With this simpler version of Ticket to Ride, younger players and beginners alike can take their first steps in the train game series.
Ticket to Ride Asia
Embark on an incredible adventure in Alan R. Moon'sTeam Asia map as you and a partner compete against other teams on a 25,000 kilometer ride from Kabul to Beijing, through the steppes of Mongolia and the Gobi desert up to the Yellow River! Or, if you prefer the quiet pleasures of traveling alone along the Silk Road, or winding your way through the hustle and bustle of Indochina, venture into the forbidden eastern lands of François Valentyne'sLegendary Asia. Just be ready for a hair-rising ride through the mountain passes of the Himalayas!
Ticket to Ride India
Embark on a tour of Ian Vincent'sIndia and discover one of the most densely populated and colorful countries of the world. The year is 1911, and the world is changing fast in the British Raj. Will you complete your Grand Tour in time, or lose to more cunning – or simply better connected – opponents? Also includes Alan R. Moon's terrific map of Switzerland, specifically designed for 2 and 3 players and made famous by Ticket to Ride Online! Discover Switzerland's challenging geography with its verdant valleys and mountain passes, as well as the charm of its neighboring countries.
Ticket to Ride – The Heart of Africa
Venture into the Heart of Africa to build routes through some of the continent's most remote and desolate locales. Will you bolster your terrain surveying skills and local knowledge to try and establish more valuable routes – or dare to dash across the continent in a mad race to cut the game short?
Ticket to Ride Nederland
Amsterdam's numerous canals make it the Venice of the North, but all of Nederland is filled with waterways. A rail journey in this low-lying country – where 20% of the land is below sea level – crosses countless bridges. Spend too much time admiring the beauty and you'll spend your money in bridge tolls!
This beautiful map includes an ingenious new twist. On the many double-track bridge crossings, grab the first route and pay a price in Bridge Toll Tokens to the bank; claim the second route and the tokens go to the player who claimed the first route! Score bonus points based on the total value of Bridge Toll Tokens you own at game's end.
Ticket to Ride United Kingdom
Place the first rails of the glorious train adventure that all started in the United Kingdom of Great Britain and Ireland in the 19th century. Learn to master the power of steam to build trains that go faster and farther, develop your technologies, and reach the far cities of Scotland and Ireland before your opponents! This expansion also includes the Pennsylvania map – in a state full of railroad history, invest in the most profitable companies to develop your rail network. But do not let your opponents outbid you, or you risk losing the benefits of your investments!
Ticket to Ride France
Dive into thriving French culture during Impressionism and the Industrial Revolution; street cafes, 'Starry Night', Paris boulevards, and Notre-Dame. The French railroad system is a blank canvas just waiting for your masterful strokes. However, before you can start claiming routes, you'll need to lay the tracks! Watch for your opponents, though, because they might claim the route you just spent so much time building...
This Ticket to Ride© expansion also includes the Old West map where up to 6 players develop their networks starting from their Home Cities. Claim cities along the way or take advantage of the other companies that have done the same. And who knows? Maybe you’ll be able to solve the Roswell Mystery…
Ticket to Ride Japan
Zoom across Japan in a bullet train admiring Mount Fuji through the mist or take the Tokyo subway to your final destination. On this map, you face a dilemma between investing in the Bullet Train network, routes that can be used by all players to complete Destination Tickets, or focusing on your individual tracks. Weigh your options carefully because the players who contribute the most to this shared project will be rewarded with a larger bonus...and players who don’t build any Bullet Trains will suffer the consequences!
This Ticket to Ride© expansion also includes the Italy map which is focused on the Regions in this country and on a brand new type of Ferry Route. Connect cities from all Regions in the same network to score extra points.
USA 1910
Ticket to Ride - USA 1910 is a card expansion for the original Ticket to Ride board game. It consists of 181 new large format cards (the same size as Ticket to Ride Europe and Märklin), that include: 35 new Destination Tickets, a new GlobeTrotter bonus card for completing the most tickets, plus a complete replacement deck of all the cards from the original game deck. Also included is a new rulebook that gives Ticket to Ride players three new ways to play the game including 1910 rules - games using only the new Destination Tickets; the Mega Game, featuring all the tickets; and Big Cities, which uses only tickets to certain large cities.
Europa 1912
The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets. This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps.
Ticket to Ride 10th Anniversary
This game is out of print and no longer available.
First introduced in 2004, Ticket to Ride has continued to delight millions of board game fans worldwide. This year the award-winning train adventure game turns 10 years old and it's time to celebrate with this very special Ticket to Ride 10th Anniversary Edition!
This Edition is a 'must-have' for Ticket to Ride fans. The game play remains faithful to the original classic US map version – but the new design, illustrations, oversized map and especially the new custom trains and tin storage boxes – take the Ticket to Ride experience to a whole new level.
Rules
English | French | German | Dutch | Italian | Spanish |
2.8 MB | 3.2 MB | 3.0 MB | 2.8 MB | 3.0 MB | 2.8 MB |
Danish | Norwegian | Swedish | Finnish | Japanese | Polish |
2.8 MB | 3.1 MB | 2.8 MB | 3.0 MB | 3.0 MB | 3.0 MB |
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USA 1910 Rules
With the USA 1910 Tickets included in your Ticket to Ride Anniversary Edition, you can discover four ways to play Ticket to Ride: Classic, USA 1910, Big Cities, and Mega Game.
Multilingual |
1.6 MB |
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Ticket to Ride Märklin Edition
Ticket To Ride Usa 1910 Expansion Rules
This game is out of print and no longer available.
From the Bavarian countryside to the great Hanseatic ports of the North, the Ticket to Ride - Märklin Edition boardgame takes you on an unforgettable rail trip across Germany. Ticket to Ride - Märklin Edition is the third installment in the best-selling boardgame series that has won 14 international game awards, including the prestigious Spiel des Jahres. The Märklin Edition introduces a new game play element: passengers that are used to pick up valuable Merchandise along the routes.
Rules
English | French | German | Italian |
3.1 MB | 3.1 MB | 3.0 MB | 2.1 MB |
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Ticket to Ride Dice Expansion
This game is out of print and no longer available.
Roll your way to victory aboard this fun-filled expansion, compatible with any board map of Ticket to Ride! In this expansion, players still attempt to complete their Destination Tickets and claim routes and block each other on the map. But rather than draw and collect Train cards, they roll five custom Train dice each turn. Depending on the outcome they can reroll some or all, then use the dice to claim routes on the board; grab Route Tokens for future use; or draw more Destination Tickets. For board maps that feature Tunnel routes, such as Ticket to Ride Europe, 3 Tunnel dice are also included.
Rules
Multilingual |
2.3 MB |
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Ticket to Ride - Alvin & Dexter
Meet Alvin & Dexter - two detailed monster figures that bring their own special brand of chaos to cities across the Ticket to Ride landscape. Alvin (the Alien) and Dexter (the Dinosaur) are two wacky characters ready to help you stomp opponents and zap tickets in this fun expansion. But don't take them too lightly; they also introduce a devious new tactical layer to the game.
Rules
Multilingual |
1.9 MB |
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Ticket to Ride – The Halloween Freighter
This game is out of print and no longer available.
Frightful pumpkin trains and spooky stations are scheduled to arrive just in time for Halloween with an add-on for the Ticket to Ride Series – the Halloween Freighter. This set of custom-sculpted trains and stations includes 45 new orange-colored Pumpkin Trains and 3 spooky Halloween Stations. It's a Halloween treat for Ticket to Ride fans worldwide that can be used as a replacement train set for any of Ticket to Ride game or map collection.
Ticket to Ride card game
The Ticket to Ride Card Game delivers all of the excitement, fun and nail-biting tension of the original Ticket to Ride board game, but with several unique game-play twists in a new stand-alone, card game format.
Rules
Ticket To Ride Usa 1910 Target
English | French | German | Italian | Swedish | Danish | Norwegian |
3.0 MB | 2.8 MB | 2.6 MB | 1.2 MB | 1.2 MB | 1.2 MB | 1.2 MB |
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Ticket To Ride 1910 Differences
Ticket to Ride – Orient-Express
Ticket To Ride 1910 Rules
All aboard the Orient-Express for a new adventure across the European continent. If you're ready to travel, this mini-expansion for Ticket to Ride Europe will bring you all the way from London to Constantinople!
Ticket to Ride – Orient-Express is the perfect way to add a little twist to your games. It consists of new Destination Tickets set along the line of this mythic Railroad.
Simply mix the new Tickets in the Destination Tickets deck and you're all set...
This product is an expansion for the Ticket to Ride Europe boardgame, not a stand-alone game. An original copy of Ticket to Ride® Europe is required to play.